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Showing posts from November, 2012

Game Time/CASB: After-Battle Report

I bowed out of NaNoWriMo this year.There’s two reasons – one is the usual “there is no such thing as downtime” problem that my household has had to deal with for the past year (and, sadly, the foreseeable future).The second is a bit odd, and I don’t know if I can put it into words.Basically, I find myself writing not so much novel narratives as I do video game narratives.There’s an intangible element that begs to be put into 16-bit RPG form, and it just doesn’t carry over to the standard prose of a novel in a satisfying manner.I’ve tried, but the stories I want to tell need audience participation and run on that unique video game logic.

I bring this up because I recently revisited a planned project, and while I can’t really justify it as I had it planned, it did resonate with this problem.It also is a cautionary tale of what happens when you try to take a video game narrative and apply it to another medium.
I speak, of course, of Joe Mad’s infamous series Battle Chasers.
First off, I wan…